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Dolby and Factor 5 Introduce Pro Logic II For All Nintendo GameCube Developers  Print E-mail
Home Theater News Industry-Trade News
Written by Scott Selter   
Thursday, 25 April 2002

Dolby and Factor 5 Introduce Pro Logic II For All Nintendo GameCube Developers

Dolby Surround Pro Logic II technology is now available for all Nintendo GameCube developers through Factor 5's MusyX development tool, which is offered exclusively by Nintendo.

Dolby’s Pro Logic II delivers a full five channels of surround sound through conventional stereo connectors included with all GameCube consoles. Pro Logic II will allow all developers for the Nintendo GameCube to deliver immersive, near-cinematic surround sound during game play.



"Pro Logic II is ideal for Nintendo GameCube because the technology allows developers to create astounding audio effects in their games without a significant hit to the console's CPU" said Jack Buser, Manager of Game Developer Relations, Dolby Laboratories. "Pro Logic II is simple to implement and can enhance the audio experience in almost any game genre."

"As the developer of Star Wars Rogue Leader: Rogue Squadron 2, the first game ever to feature Dolby Pro Logic II, we found Dolby Pro Logic II was easy to use and was seamlessly incorporated it is an extremely clean solution for games," said Julian Eggebrecht, President of Factor 5.

Originally developed to supplement Dolby Digital, Dolby Surround Pro Logic II allows consumers to experience five-channel sound from stereo and Dolby Surround-encoded systems. The technology’s advantages in game applications include full frequency range on five channels, compatibility with existing hardware, and backwards compatibility with stereo and surround equipment.

The video game industry’s boom has been overflowing over to the world of audio-video since many of the most enthusiastic gamers are in their 20’s and are looking for the ultimate gaming experience on all levels. This means discrete surround sound for audio to complement the increasingly sophisticated gaming titles. Whether it is DTS surround on EA Sports games designed for platforms like PlayStation II or Dolby Pro Logic II encoded games for Nintendo, the audio for video games keep getting better and better.







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